Melissa Chiu
Melissa Chiu
3D Artist | Illustrator
Boston, United States of America

Summary

Hello! I am Melissa, a 3D artist and illustrator. I am a 3D generalist with interest in modeling, materials, lighting, and rendering, with experience in VR/AR and 3D printing.

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Skills

IllustrationRendering3D Modeling3D PrintingDigital SculptingLightingTexturing

Software proficiency

Blender
Blender
Keyshot
Keyshot
Maya
Maya
Photoshop
Photoshop
Unreal Engine
Unreal Engine
ZBrush
ZBrush
V-Ray
V-Ray
Procreate
Procreate
CLIP STUDIO PAINT
CLIP STUDIO PAINT

Experience

  • Lead 3D Artist at Pilot Studio
    Boston, United States of America
    November 2016 - Present

    Works with a team of illustrators and designers to create 3D models and renders for packaging illustrations, books, and games. Assists in creating 3D mock-ups for packaging designs, product designs, and VR experiences. Serves as 3D consultant for the team, checking over incoming assets and helping to communicate with outsourced teams. Client brands include Disney, Star Wars, Marvel, and Transformers.

  • Volunteer at Reality Hack Organization
    August 2019 - Present

    Volunteers to help organize a community-run XR hackathon held at MIT, with the goal to educate, empower, and enable people to be part of the XR industry. Create a series of illustrations used to advertise the hackathon on social media. Served hardware team on-site during the hackathon; helped participants check out various VR/AR hardware for their projects.

  • Lead Artist at MassDiGI
    Worcester, United States of America
    May 2015 - August 2015

    Summer internship at Massachusetts Digital Games Institute. Led art direction of the mobile game "Hibachi Hero". Communicated with 2D artists, 3D artists and programmers to guide the artistic direction of the game. Designed background and knives for the game.